Communication in Health and Social Care. Great Course. Very Easy to Understand
BA (Hons) TV & Film Set Design has been designed to prepare students for an exciting and varied career working in art departments in the film and TV industry.
On graduating, students will enter art departments as Art Department Assistants, equipped with extensive knowledge of core design skills, and then progress with experience to the many varied roles within the art department; Buyer, Set Decorator, Assistant Art Director, Art Director and ultimately Production Designer.
The course has had sixteen years of graduates and we are very proud to see them working in art departments for every conceivable film and tv production. Travelling through time and space on Dr.Who, Avenue 5, War of the Worlds and Brave New World, back to The Crown, The Spanish Princess and The Great and everything else in between…The Witcher, Willow, Dr Strange in the Multiverse of Madness, Black Widow, Ant Man 3, Cruella, Wonder Woman, His Dark Materials, Sex Education, Killing Eve, Eastenders, I’m a Celebrity Get Me Out Of Here, The Great British Sewing Bee, and Universal’s Epic Universe too… the list is endless.
This network of graduates are part of our extensive links with industry, which keeps course content current and provides resources for work experience, masterclass events and studio visits.
The film and TV industry within the UK and locally within South Wales is flourishing. The course benefits greatly from being situated in the centre of Cardiff, within this booming network of high profile productions from Netflix, Disney, and studios of Bad Wolf, BBC Drama and Dragon Studios in Bridgend.
Information requested on this form should be completed in as much detail in order to process your application successfully. All fields marked * must be completed.
A good Honours degree in a relevant discipline or appropriate professional qualification; or an HND/HNC and relevant experience.
Our guiding philosophy is to actively seek new interactions between creativity, industry and society, through experimental modes of design research and engagement. Interactions which are underpinned by thematic areas of study aligned to global socio-economic challenges (technology enabled futures; healthy societies; consumption and sustainable economies; activism and civic participation; hyperconnectivity and business models; climate change equity). Themes which challenge you to explore the role of design-led innovation in delivering benefit for individuals, businesses and civil society.
Global contexts and systems (20 credits)
You will explore motivations and behaviours influencing design and innovation practice within contemporary contexts. Your strategic thinking will be developed through reference to economic, social and environmental ecosystems.
Design-led innovation principles and methods (20 credits)
You will investigate the role of innovation professionals in delivering value to organisations. The key principles of design-led innovation to manage innovation in commercial businesses and values-led organisations.
Design Thinking Lab (20 credits)
You will apply the design thinking methodological approach to: problem setting and framing; identifying opportunities from insights; generating ideas; prototyping concepts; validating and testing outcomes. The module also provides a speculative space where you can explore creative ways of communicating future narratives.
Advanced design research (20 credits)
You will employ advanced design research methods to inform strategic decision-making and add value to organisations. This includes human-centred (ethnographic) research techniques to derive user perspectives (observation, conversation and immersion), design research tools to map relationships, visualise journeys and develop narratives.
Creative and collaborative professionalism (20 credits)
Your professional presence and collaborative skills will be developed in this module, through presenting innovation proposals and concepts to partners and clients in an authentic, engaging and creative way.
Innovation Impact Lab (60 credits)
You will focus on the transformative power of design, in challenging incumbent business practices through the examination of innovation models which respond to broader societal and sustainable development challenges. You will develop a lab mindset though the experimentation of creative approaches to the measurement, reporting and strategic management of environmental, social and economic impacts.
Innovation Lead Project (20 credits)
This is your final self-directed project which empowers you to fully express your creative innovation skills and intrapreneurial mindset, through the detailed proposition, execution and analysis of a live innovation project.
The course is offered as a one year full-time or two year part-time (180 credits) level 7 course. The academic year 2020/2021 commences on 21st September 2020 and ends on 4th June 2021.
Both full and part-time modes comprise of six modules (20 credits each), culminating in an Innovation Lead Project encompassing all prior learning (60 credits). Part-time study offers a more flexible way to study, over an extended two year period. Part-time provision mirrors that of full-time, with teaching through traditional face-to face (lectures, seminars, tutorials, groupwork etc.), directed and independent study activities.
Stages within the course delivery provide opportunities to accrue 60 credits within term one (year one for part-time study) for a Postgraduate Certificate (PGCert), and 120 credits upon further successful completion of modules within term two (year two part-time) for a Postgraduate Diploma (PGDip).
A programme of expert lectures, immersive activities and real-world briefs will catalyse your thinking around key innovation themes.
You will apply the design thinking methodological approach to: problem setting and framing; identifying opportunities from insights; generating ideas; prototyping concepts; validating and testing outcomes.
Activities focus on the professionalisation of your research and communication skills, required to negotiate the delivery of innovation projects and to secure buy-in from stakeholders. Interaction with external project mentors, guest lectures industry visits will inform design iteration and outcomes.
divergent and convergent thinking and iterative experimentation drive innovation.
The course provides opportunities for you to increase your value to future employers through exposure to real-world experiences of applying your design acumen to commercial and social projects.
It is not anticipated that students will be required to undertake a DBS check, however in a scenario of students undertaking research with minors or vulnerable groups, full ethics scrutiny will be sought Issues (see section G. Ethical Issues).
If appropriate, students would be liable for any costs.
The course employs a range of assessment methods which reflect the personal, collaborative and academic skills appropriate for a professional in this field. Methods which encourage metacognition, promoting thinking about the learning process not just the learning outcomes.
A mix of individual and group assessment methods are employed including: portfolio, podcasts, personal reflections, blogs, group presentations, workshop facilitation, simulation, interactive artefacts, scenario, and organisational intervention proposals.
We regularly revalidate courses for quality assurance and enhancement
At WFC, we regularly review our courses in response to changing patterns of employment and skills demand to ensure we offer learning designed to reflect today’s student needs and tomorrow’s employer demands.
If during a review process course content is significantly changed, we’ll write to inform you and talk you through the changes for the coming year. But whatever the outcome, we aim to equip our students with the skillset and the mindset to succeed whatever tomorrow may bring. Your future, future-proofed.
International Entry Requirements
We welcome international applications with equivalent qualifications. Please visit the country specific pages on our international website for exact details
IELTS grade of 6.0 with a minimum score of 5.5 in each component.
The course team holds close links with industry and civil society partners who act as curators of innovation challenges within the modules. The Faculty of Creative Industries maintains extensive regional and international academic and professional networks, links to employers are proactively sought including creative agencies, public health boards, technology companies, activists and NGOs.
The course provides opportunities for creative industries graduates to apply their design acumen to commercial and social contexts outside the creative industries. Also, for graduates from other economic sectors who now wish to develop and apply knowledge of design thinking and creative processes, so they can then better understand challenges within their own field.
The course provides diverse career progression routes for graduates in roles demanding enterprising and intrapreneurial skills. Students will develop evidence of activities in product, service, social and commercial innovation (including user insight, design thinking, rapid prototyping, collaborative lean and agile delivery) which prepares them for a roles in design management, innovation management, brand management, design research, and technology transformation in social and commercial enterprises.
You’ll study 9 modules in total (approx. 37 hrs/week).
You’ll study 6 modules per year (approx. 25 hrs/week).
If you have any questions about our professional qualifications in finance and banking, please contact our customer services team.
Communication in Health and Social Care. Great Course. Very Easy to Understand
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